A visual effects artist lashed out at Doctor Strange in Sam Raimi’s Multiverse of Madness for “uninteresting” ideas.
The May 4th was released in theaters Doctor Strange in the Multiverse of Madnessthe sequel dedicated to the adventures of Master of the Mystical Arts interpreted by Benedict Cumberbatch produced by Marvel Studios and directed by the legendary Sam Raimiwhich sees the return of Elizabeth Olsen in the role of Wanda Maximoff / Scarlet Witch and it is closely related to the events narrated in the television series WandaVision And Loki.
During an interview with Defectora VFX artist (who worked on Doctor Strange in the Multiverse of Madness and which obviously remained anonymous) harshly criticized the visual effects of the film. The cinecomic, as we know, has faced massive additional filming sessions but the visual effects budget was not sufficient to adequately represent the new material. The report also revealed that the visual effects workers received “very late“Of notes from production, thus leaving post-production units less time and less money to”make large sequences“.
Specifically, the VFX artist lashed out at “the first third” of Doctor Strange in the Multiverse of Madness which, from his point of view, it does not contain anything of interest in terms of visuals and effects:
“When you see something like the first third of Doctor Strange [nel Multiverso della Follia]you wonder: why not do something more interesting without upsetting your budget by pushing 1000 artists to do something you already know will be substandard? Why not try something else when you have a great director like Sam Raimi?“
“The light is inconsistent, often in a single scene. The laws of physics are ignored. The images appear ‘floating.’ The film’s color palette becomes a disaster. “
Sam Raimi’s rep did not respond to Defector’s request for comment.