More than six months after the launch of Fallout 76, Todd Howard of Bethesda acknowledges that the criticisms received by the game have been deserved.
Speaking of Fallout 76, Todd Howard of Bethesda admitted that the studio expected a harsh reception from the public and that the game somehow damaged the reputation of the studio.
“We knew we would get a lot of shots,” he said during a new interview published by IGN. “It is not the typical game that people expect from us and we knew it. We received criticism, and many of them deserve it.”
When asked if the launch of Fallout 76 he caused permanent damage to Bethesda’s reputation or the name of Fallout, Howard replied: “I’m sure he caused it, it would be naive to say the opposite. But I believe that if people played now they would be surprised.”
The American developer also added that it would have been preferable to be able to carry out more tests before putting the game on the market. “There are some things that cannot be noticed until the game is operational 24 hours a day for a certain number of months.”
In retrospect, Howard then acknowledges that it would have been preferable to launch Fallout 76 in Early Access or propose it through beta access to all Fallout 4 owners. Nevertheless, it also believes that the game has really changed in the last few months and is worth being taken.
“We felt we wanted to play this title, it was something we really wanted to do, but in games like this, the beginning is complex. It’s not so much the way you put it on the market, but what it becomes later, and I couldn’t be more proud of the team that worked on it “.
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