Interesting details continue to emerge from the recent interview with Hermen Hulst, head of Sony Worldwide Studiospublished by several newspapers simultaneously in these minutes, including the fact that i live service games in development at PlayStation Studios and partners will be released at day one simultaneously on PlayStation and PCwhile for single players there is a waiting interval of about a year between the PS5 version (and PS4, possibly) and the PC version.
The detail in question is connected to the other information that emerged in these hours and refers in particular to the 12 live services in development at the first party teams of PlayStation Studios and connected partners. The intention, obviously, is to immediately extend the community of players by launching the games simultaneously as a multi-platform on PC and console, which is particularly profitable with regards to live service-style multiplayer titles.
The same thing won’t happen with standard single player games – in this case, PlayStation exclusives will remain so for a relatively long period of time, with Hulst reporting that it will take “at least one year” waiting before seeing the first party single player of PlayStation Studios also on PC.
This is a time interval rather in line with what we have seen so far for Sony exclusives, even if in some cases the gaps have been even shorter. Evidently, Hulst is referring to the new games coming out on PS5 and PS4, so no re-releases, remasters or remakes that may follow different guidelines.
It also emerged from the same interview that other PS4 and PS5 cross-gen games may be on the way, as Hulst doesn’t want to “forget PS4”.