Phil Spencer in an interview for The Wrap said that the problems of the gaming industry with the availability of basic electronic components cannot be solved within a few months. Supply chains have still not recovered from their pre-pandemic condition, so purchasing next-gen consoles may still prove problematic in 2022. The manufacturing market does not have sufficient processing capacity to meet the industry’s demand for new components.
It seems to me that we should not say that it is only about the problem of component availability. When I think about what needs to be done to get the necessary parts to assemble a console and then ship them to the markets where they are most in demand, there are a few key processes I can see. And I regret to admit that these problems will stay with us for many months, we will definitely struggle with them until the end of this calendar year and in the following year – said Phil Spencer.
The head of Xbox is not alone in his assessments, also Jen-Hsun Huang from NVIDIA foresees many months of problems with the availability of new devices, which are reflected, among others, in on graphics card prices. Huang believes this problem will not be resolved until the end of 2022.