Requiem is a show for Digital Foundry, best on Xbox Series X – Nerd4.life

Also comes the in-depth technical analysis on video from Digital Foundry for A Plague Tale: Requiema game that has quite convinced the editorial staff of the British column, which considers it one “showcase of graphic technology of the new generation “, also reporting how the best performances are on Xbox Series X.

The reduction of the frame-rate from the 60 fps of the first chapter to the 30 fps of this one certainly represents a step backwards, but it is due to a substantial increase in the complexity of the graphics, given by the adoption of a much more advanced graphics engine.

To give an example, perhaps not very obvious but still significant, the rats that invade the screen at various times of the game have gone from the 5000 present in the first chapter to the 300,000 present in this new game. Never steps forward they are registered in every technical element of A Plague Tale: Requiem.

The new chapter features larger and more densely modeled areas, a greater amount of elements with more complex geometries and more advanced textures, new sets of effects and a more advanced lighting system, able to interact in a more complex way with a greater quantity of objects on the screen. The character models also appear much richer and more animated.

Both PS5 and Xbox Series X display a resolution 1440p native with 4K reconstruction through a time solution, while Xbox Series S starts at 900p as the native resolution. In the major consoles, the graphics are set to maximum settings, with something scaled down with regard to Series S (ambient occlusion, vegetation), while maintaining a glance very close to the other versions.

The only one difference found between Xbox Series X and PS5 it is found in the performance, where the Microsoft console manages to maintain the fps target more stably than its rival, although there are (not dramatic) drops in both cases: the game goes at 30 fps but on displays capable of displaying 120 Hz switches to an intermediate mode at 40fps which triggers VRR and the results are remarkable.

In individual cases of stress tests (such as the phases in which many rats appear), Xbox Series X is the only one to maintain 30 fps in this mode (with a drop in 40 fps mode instead) while PS5 can drop towards 20 fps. Also note that the Xbox Series S suffers minor dips, thanks also to the reduction in resolution. In any case, the performances do not pose particular problems of use and, overall, A Plague Tale: Requiem has positively impressed Digital Foundry. You can learn more by reading our review of A Plague Tale: Requiem.

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About Alex Marcell

He likes dogs, pizza and popcorn. Already a fanboy of Nintendo and Sony, but today throws anything. He has collaborated on sites and magazines such as GameBlast, Nintendo World, Hero and Portal Pop, but today is dedicated exclusively to Spark Chronicles.

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