Other problems for Google Stadia, which apparently does not offer the best versions of the games, at least according to some comparisons emerged online in the past few hours.
Google is under accusation for lying about the visual quality of Stadia games, its newly launched cloud gaming platform. If you remember, one of the statements made during the presentation of Stadia concerned the quality of the games, which Google intended to be superior to that of other platforms (or at the same level). In short, buying Stadia meant always having the games in maximum detail. Unfortunately, it seems that this is not always the case.
Bungie, for example, has already confirmed that the 4K version of the Stadia version of Destiny 2 is not the same as the other versions, ie the render is done at 1080p with 4K upscaling. Translation: Destiny 2 for Stadia does not run at 4K.
With Red Dead Redemption 2 the problem seems to be even more serious, as can be seen in the images shown in the tweet below that compare the Stadia and Xbox One X versions. The render of the game of Rockstar Games is at 1440p with upscale to 4K on Chromecast Ultra. The visual quality compared to the Xbox One X version is much worse.
Oh my lord, Red Dead Redemption 2 on PC looks so bad on Stadia.
It's absolutely no contest compared to the Xbox One X and it only uses 44% of the pixel count. Apparently Stadia is 80% faster than XB1X and yet it only runs at 1440p and 30FPS. pic.twitter.com/l2BkRnzaMX
— Pixelbuster (@Nitomatta) November 18, 2019