The most next-gen game? There can be only one winner

The first year of the new generations passed quicklyalthough it is difficult to say directly that it was very fruitful in terms of truly groundbreaking solutions in video games. The consoles did have their pros (and cons, as I wrote about here), but I think we can all agree that it could have been better. There were few titles that could be presented as next-gen.

However, there are a few that could bring to mind the experiences we were hoping for. For Microsoft’s console after all, Microsoft Flight Simulator or Forza Horizon 5 were released – both beautiful, high-quality, but not giving the full dimension of the new generation. As for Sony, here we got Astro’s Playroom and Returnal, among others. The first, however, was only a demo, and the second did not make a sufficient step forward for everyone.

There was, however, a title that left others behind in terms of “next genre”. You know which one I mean? Well – for me, the winner of such a competition there can only be one and that is Ratchet & Clank: Rift Apart. Insomniac Games has done everything to offer players what they have been waiting for and expected from PlayStation 5. We have not only got a small step, but even a leap.

An interdimensional adventure

As for the brand with the adventures of Ratchet and Clank, there we always dealt with some innovations and ideaswhich later inspired many creators. These are platform games at the highest level each time – we can always expect very high quality and refinement of even the smallest details. This time it was no different – the creators did not disappoint again.

Ratchet & Clank: Rift Apart

Ratchet & Clank: Rift Apart from the beginning was billed as a game using the achievements of the new generation and was built from the ground up to offer the promised opportunities. You know – firing a gun is associated with adaptive triggers, moving around the board affects haptic vibrations, and jumping into dimensional gaps allows “super-fast and most wonderful in the world” (paraphrasing words from the presentation about Sony hardware) SSD.

And it all really works. What’s more, the biggest opponents of a positive approach to games will have to put a lot of effort to catch any mistakes, under-polishing or stumbles on the part of Insomniac Games. It’s a bit of a diamondwhich appears to be featureless – or at least when viewed with the naked eye. Technologically, it’s a game that comes closest to the next-generation we’ve been craving.

I’m delighted

Okay, I wrote what the creators did there, but after all, private perception of the game is the key. I didn’t think long about choosing Ratchet & Clank: Rift Apart as the item that impressed me the most last year. It may sound a little reviewer (although I do not write a review here), but after a few hours I was convinced that I was dealing with something I was hoping for when buying a PlayStation 5.

Ratchet & Clank: Rift Apart - Comparison

Firstly – The visual layer itself made a huge impression on me. After comparing the trailers of this game with its predecessor, I saw that we are dealing with something knocking out. Anyway, you can see for yourself from the screenshot above that it’s a really solid change. Ratchet’s fur is more realistic and his eyes and limbs are definitely “more alive”. It looks phenomenal.

Second – liquidity. You will not experience any frame drops in this game. It is solid. Regardless of whether you are playing in Performance Mode or in Graphical Mode. Both of them offer a fixed number of frames and do not finish with jumps during the game. We can slowly walk around the map, and we can ride worms. We can fight one small enemy, or a huge boss and a lot of helpers … It will always be just smooth.

Third, and perhaps most importantly – Dimensional jumps are something that causes your jaw to drop every time. Flying from hole to hole and between interdimensional pockets is phenomenal and indeed shows that SSDs can be used for more than just compressing the weight of files on the console. It works quickly and extremely efficiently. Feel the brush of the future.

In sum…

As I mentioned in the introduction, for me there could only be one winner in the “Most Next-Gen Game” category and it’s a creation from Insomniac Games. This studio has never let me down yet and they have not done it either in Ratchet & Clank: Rift Apart. While many developers have delivered phenomenal products, they have done it too, but added something extra – the magic we were hoping for when PlayStation 5 and the Xbox Series X debuted in November 2020.

Ratchet & Clank: Rift Apart - Rivet

I don’t know how soon we’ll get something which will throw us into a whirlwind of options on a similar scalethat enable the new consoles, but 2022 looks like one should. If not now, then when? After all, it is worth noting that 1-2 games in this style throughout the year is definitely not enough and should not please absolutely anyone.

So, in conclusion, I’m delighted with Ratchet & Clankand disappointed that the competition in the past fifteen months has been so low. However, I am hopeful about the future, as someone has already trod the path for other games that want to offer the best possible experience. What’s interesting – it’s Insomniac Games again and again in the form of adventures of Lombax and his little robo-friend.


About Steven Mark

Fan of video games and new technologies, I am editor in this environment for several years already. I like to share my passion through news, tests and other files. I also love wrestling and Marvel Comics.

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