The CEO of Ubisoft, Yves Guillemot, spoke about the approach to open-world dynamics that the French company has implemented with its most recent games.
Ubisoft will continue to focus on large open-world titles that require many hours of play to complete. This was stated by the CEO of the French publisher, Yves Guillemot, during an interview conducted by GamesIndustry.
When asked if the company will ever go back to creating Assassin’s Creed Unity titles, Unity replied: “Our goal is to make sure you can experience an adventure like Unity’s within a gaming area like that of Odyssey. “
“Live in that world and pursue what you want to pursue. You have an experience, many experiences like Unity. If you want a 15-hour story you can have it, but you can also have others. Live in that world and pursue what you want to pursue. You have an experience, many experiences like Unity. “
Guillemot adds that Odyssey’s average playing time, estimated at 60 hours, shows that “players have achieved a lot from their investment in the game, much more than they did previously.” He also noted Ubisoft’s effort to plan narrative content in the form of DLC.
“Our teams do not stop after launching the game. We have huge teams that continue to create content so that players can continue to immerse themselves in those universes. The fact that some players buy items in these titles is giving our teams the chance to continue to create that kind of extra content. “
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