Men of War is a series of war RTSs that have been with us for a long time. Even longer than most people imagine. It is actually a continuation of the games Soldiers: People of Honor and Faces of War: Faces of War, which were published on their home market under the common title В тылу врага. Undoubtedly, however, it was only Men of War and its stand-alone add-ons (Crimson Tide, Assault Squad, Vietnam and Cursed Heroes) that gained wider popularity on Western markets, as well as a lot of favor from critics.
Men of War fans had to be tasteful for a decade, because the subsequent titles published as part of the series were simply remasters. Fortunately, this is about to change soon, because in 2022, Men of War 2 will have its premiere, a production that the Ukrainian developers from Best Way hid until recently not worse than the German engineers hid the Landkreuzer P. 1000 project. Fortunately, they were so nice that they finally invited us to the show, and I would love to share what I was able to do spy out.
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So what can we expect from the game? Above all return to the roots, because production takes us to the times of World War II, viewed from the perspective of both the Western and Eastern front. The basic assumptions have also not changed – we are still dealing with an RTS with a tactical scale, without building bases, and thus resembling a Company of Heroes, although with a clearly outlined love of the creators for armored weapons. Well, the developers manifest this love even more zealously in Men of War 2, because for the game they have prepared over 300 realistic models of vehicles from the era (to be divided between the three sides of the conflict, i.e. the Allies, the Third Reich and the Soviet Union).
There is nothing like wading through the forest with a nimble tank and watching as branches break and tree trunks fall all around.
Developers announce significant progress in the field of artificial intelligence, they also boast about developing their proprietary engine called GEM. Indeed, the game engine makes a pretty good impression. The graphics look decent, though maybe without any special fireworks, but real the system of environmental damage is impressive. Ah, there’s nothing like wading through the forest with a nimble tank and watching the boughs burst and trunks fall all around. And it is especially fun to demolish buildings by longer artillery fire.
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I am writing this in a way that suggests that we will be able to carry out all these acts of vandalism ourselves – because it is so. If you want to turn this RTS into a mix of simulation and shooter (or you lost your entire army and you have only one tank left, so it doesn’t matter anymore) then you will be able to take advantage of the system of direct control over the unit. I don’t know if this will help to tip the tide in battle (probably not), but it looks good.
Men of War 2 is to offer us two campaigns (for the Allies and the Soviets), as well as a multiplayer mode, both in the PvP version and in cooperation, which rewards good teamwork and the use of advanced tactics (unfortunately, the Soviet battle reconnaissance strategy does not always work). The developers also promise that the game will work with mods, so if someone wants to turn messerschmitts into flying unicorns, they will probably be able to do it. It looks promising, especially since good tactical RTSs do not appear on the market too often. So I hope we won’t have to wait too long for MoW2 (I tried to get information on the exact release date, but it didn’t work – the creators outnumbered me).